Home Stories Poems Articles Photos Links



Action/Adventure: December 31, 1969 Issue [#2455]
Action/Adventure Archives | More From This Day | Print This IssueJune 8, 2005 >>


Action/Adventure


 This issue's editor: manga_kate
                             More Newsletters By This Editor  



1. About this Newsletter
2. A Word from our Sponsor
3. Letter from the Editor
4. Editor's Picks
5. A Word from Writing.Com
6. Ask & Answer
7. Removal instructions



Greetings! I am honored to be your guest host this week and we’ll embark on an adventure together, with some action to kick start the day*Smile*










Skye wakes to the strident call, summoning her once again to attend her destiny, before she slaps her hand across its face, silencing the mechanized messenger. She rises before the sun warms away the night and after a quick charge to the motor mental, takes up the challenge. She dashes across the obstacle course, alert to the daily changes, to face the onslaught of behemoths, dodging their crushing metallic maws at the last minute, on her way to the transport.

After a quick turn of the head to clear distance behind and before her, Skye squares her shoulders and boards the transport, donning a mask of indifferent disregard at the crunch of bones and flesh beneath her feet. There are no tentacles reaching towards her, but she remains wary and observant while affecting the required somnolent shuffle to attain a seat. She plots her course, prepared to do battle with mortal or behemoth as necessary, to reach the tower. The transport eventually stops near her destination and the doors open with a rush of air, allowing her to disembark, fellow passengers unmindful of her quest.

Much as she would like to follow the gulls to the lake for a brief respite, she knows that time is too short and scans the path to the tower, now in sight, before embarking on the second obstacle course of the day as the sun, now fully formed along the horizon, chases her challengers from their shadowed sanctuaries. No match for her swift paced tenacity, they give way with but a brief confrontation and she attains the tower, ascending to welcome another workday.

This day, as five out of seven each week, will present a plethora of challenges to the mind and body. Skye’s focus remains firm, and she meets each challenge, whether it stretches her mind or seeks to numb it, with a smile and a song; earning accolades and thanks upon completion from the masters. Her job is what she does for money, and she enjoys meeting and completing the tasks placed before her as she gathers the tokens that provide for a space of respite each evening where she can do the work she loves and vie for the ultimate prize. The writer writes, and attains the ultimate prize of publication in print.

*Star**Star**Star*


Okay, I made an adventure out of my journey to work; took it third person and added some action. And I did it by creating a quest, and giving a sentient identity to the oncoming minivans with cell phone-wielding one-handed sleepy drivers (behemoths) challenging my walk along the street to the bus stop. The transport is the bus packed with sleepy worker bees sardined among droopy-drawered students, the floors and seats littered with remains of illicit meals identifiable only by the miasma of ‘aromas’ (being polite here).

There is no story without action, and adventure can be found anywhere ~ whether climbing a mountain, diving for a lost ring, or dodging panhandlers on the way to work (the second obstacle course above). Action brings an adventure story or poem to life, evokes the senses to make it real and visceral for the reader. An adventure begins with the a quest, and the action is the journey the hero or protagonist takes to attain the quest, determined and focused, battling (or avoiding) adversaries that would deny him/her the goal. Along the way, the protagonist may encounter help or hindrance, doubts and verification, but does not digress from the focus on the goal (or plunge into a plethora of adjectives or adverbs to describe what he sees or perceives or imagines, but experiences his/her surroundings with immediate visual, aural, sensory impact). Action keeps the reader involved and anxious to turn each page, as eager to attain the quest as the protagonist, involved in the fast-paced ‘otherworld’ real or imagined, whether in the past, present, or future, the writer develops with economy of words to propel the story or poem (and the reader) forward along the journey.

So, for me, Action and Adventure stories and poems have the following:
*Bullet* A quest
*Bullet* A reason the quest is necessary or important to the protagonist
*Bullet* Adversary(ies) to thwart the attainment of said quest
*Bullet* Action that focuses the protagonist’s journey towards the quest (with economy of distracting ancillary verbiage)
*Bullet* Attaining the quest – or failing to – and how – by the adventurer

*Star**Star**Halfstar*


There is so much potential for action and adventure in life, past and present, and future. I hope you enjoyed our brief journey today and perhaps consider writing an adventure story or poem about a quest.

Until we next meet, may your ‘adventures’ be creative and joyous ~
Keep Writing!
Kate








enjoy these action packed adventures prosaic and poetic by authoris in our Community{/I]


 
Submit an item for consideration in this newsletter!
http://www.Writing.Com/main/newsletters.php?action=nli_form



Have an opinion on what you've read here today? Then send the Editor feedback! Find an item that you think would be perfect for showcasing here? Submit it for consideration in the newsletter!
http://www.Writing.Com/main/newsletters.php?action=nli_form

Don't forget to support our sponsor!




I’ve designed a quest and used action to create an adventure out of something as mundane as my commute to my day job. It’s something to do on the 20-50 minute bus ride (time depending on traffic, construction, etc.). I enjoy my job, but it is what I do for money so that I can pay for my space where I come home and write.

Adventures sometimes begin in the most ordinary way and morph into a story that incorporates a challenge to attain a desired outcome = a quest. I think that adventures require a quest of some sort; that the protagonist or hero seeks to attain, or must attain.


*Bullet* *Bullet* *Bullet* Don't Be Shy! Write Into This Newsletter! *Bullet* *Bullet* *Bullet*

This form allows you to submit an item on Writing.Com and feedback, comments or questions to the Writing.Com Newsletter Editors. In some cases, due to the volume of submissions we receive, please understand that all feedback and submissions may not be responded to or listed in a newsletter. Thank you, in advance, for any feedback you can provide!
Writing.Com Item ID To Highlight (Optional):

Send a comment or question to the editor with your item submission.

Please limit this to 1,000 characters.


To stop receiving this newsletter, go into your account and remove the check from the box beside the specific topic. Be sure to click "Complete Edit" or it will not save your changes.
Action/Adventure Archives | More From This Day | Print This IssueJune 8, 2005 >>

To Contact TheMuseWhisperer



© Copyright 1999 - 2007 Dawn Arkin. All rights reserved.

Powered By: Creative Writing